tag:blogger.com,1999:blog-8788812699730021070.post7781261946887555636..comments2022-12-10T14:55:02.860+01:00Comments on Ghosts'n Goblins 2 : the Fan sequel: Oni level... and too short list for (A)ctors.Davidyhttp://www.blogger.com/profile/06068486127591653615noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-8788812699730021070.post-50810719011789650072016-06-28T10:29:34.395+02:002016-06-28T10:29:34.395+02:00I agree if that limit of the actors exists...I tri...I agree if that limit of the actors exists...I tried to find any kind of documentation about the limits of AGS, but couldn't find any on the site. I also emailed him once about another issue (being able to swap the hero around with other non-heroes for one...) but got no reply. Then again, I'm sure some random request is not important either. :)<br /><br />It's cool to know someone else is still using this tool. It's got some cool potential.HShttps://www.blogger.com/profile/17295464134595491168noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-35828684017912128452016-06-28T10:29:02.732+02:002016-06-28T10:29:02.732+02:00I agree if that limit of the actors exists...I tri...I agree if that limit of the actors exists...I tried to find any kind of documentation about the limits of AGS, but couldn't find any on the site. I also emailed him once about another issue (being able to swap the hero around with other non-heroes for one...) but got no reply. Then again, I'm sure some random request is not important either. :)<br /><br />It's cool to know someone else is still using this tool. It's got some cool potential.HShttps://www.blogger.com/profile/17295464134595491168noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-85386414387381072312016-06-21T02:58:31.714+02:002016-06-21T02:58:31.714+02:00Hi, Davidy, how are you? Is the project still Aliv...Hi, Davidy, how are you? Is the project still Alive?. Do you need any help? If I can be of some help, please contact me somehow. Best regards.Paulo Andréshttps://www.blogger.com/profile/14988462051084978783noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-60652182501230601402016-02-09T09:40:44.496+01:002016-02-09T09:40:44.496+01:00I had the hope to play the game in 2015 but for mo...I had the hope to play the game in 2015 but for months there is no new information.I hope the project exist and not to be dead.Anonymoushttps://www.blogger.com/profile/13207192683788324446noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-85713479120700311052015-09-17T00:01:07.918+02:002015-09-17T00:01:07.918+02:00It is possible that we have the game until Christm...It is possible that we have the game until Christmas???Anonymoushttps://www.blogger.com/profile/13207192683788324446noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-81015830853869484202015-09-17T00:00:58.065+02:002015-09-17T00:00:58.065+02:00Ce commentaire a été supprimé par un administrateur du blog.Anonymoushttps://www.blogger.com/profile/13207192683788324446noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-44301238581918165992015-09-15T14:50:05.498+02:002015-09-15T14:50:05.498+02:00Yeah, a "16 Bits Console Game Studio" fr...Yeah, a "16 Bits Console Game Studio" from Mister Bruneras should be awesome... And Davidy, I have to show you the new game I'm making on ARGS, no demo, I'll publish only the full game with de "source" (the ARGS project). I hope not getting the actors to "Z" thist time too, hehehe. Take a look when you have some spare time: http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292Paulo Andréshttps://www.blogger.com/profile/14988462051084978783noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-65810930784231770442015-08-27T19:07:56.093+02:002015-08-27T19:07:56.093+02:003 months after the last update and as we approach ...3 months after the last update and as we approach the end of summer anxiously awaiting a newer update for the game.Anonymoushttps://www.blogger.com/profile/13207192683788324446noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-53644468612578485822015-08-27T18:51:59.582+02:002015-08-27T18:51:59.582+02:00Olà, Paulo !
Like you : I made the same adjustmen...Olà, Paulo ! <br />Like you : I made the same adjustments for saving many slots for actors.<br />Alas, i had to sacrifice many actor's too...<br /><br />I can't wait for an eventually "16 bits ARGS" ! Dream, dream, dream....<br />Davidyhttps://www.blogger.com/profile/06068486127591653615noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-2194516069046271792015-08-20T14:32:31.861+02:002015-08-20T14:32:31.861+02:00Can't wait to see It finnished! I haved run wi...Can't wait to see It finnished! I haved run with the same problem in "Zé Baldinho". In the End I have to simplify and delete some actors to save room for last events (exemple: deleted some layers of water in my bridge stage). I haved to redone some actors that calls other acrtos (multiple actors to just one enemy or boss), and simplify their patterns so I can delete other actors. I don't know how You have done the floating plataforms, the diferent floating plataforms with the same graphics are just one actor or multiple actors? And You are right, I miss the "sort list" function on ARGS too, In my new game I'm trying to mantein things organized, but it's hard. Sorry for my "Engrish" ;)Paulo Andréshttps://www.blogger.com/profile/14988462051084978783noreply@blogger.comtag:blogger.com,1999:blog-8788812699730021070.post-9318427730072785412015-05-18T16:31:25.696+02:002015-05-18T16:31:25.696+02:00The level design is amazing,perfect,fantastic.I ca...The level design is amazing,perfect,fantastic.I can not wait any longer for this gameeeeeeeeeeeeeeeeeeeee!!!Anonymoushttps://www.blogger.com/profile/13207192683788324446noreply@blogger.com